U.S. Federal Court Indicts JDL Leaders for Hate Crimes at Washington Aipac Conference

Now Toronto published a condensed version of this piece earlier this week. A U.S. federal district court in Washington DC has indicted two leaders of the Jewish Defense League (JDL), one Canadian…

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Write On

The aim of the game is to write a story following certain steps and emotions. So the game tells you the next step in the story that it expects, as well as what sentiment and emotion it wants by the time you reach that step. The idea is not to immediately write the next step, the player must build up to the step by setting the emotion and sentiment.

This is a more unusual use of Watson Assistant, as we are not simply responding to user questions, we are understanding what is being written in the background, and controlling the application state based on it.

I wrote a simple front end and NodeJS backend to bring it all together. This captures players’ writing, submits it to Watson Assistant and NLU, and updates the game state based on the responses.

I made this game for a couple of reasons. Firstly, it was fun and let me build something a little different with Watson. Secondly, it is an example of taking continuous input and submitting it to Watson to spot things that are of interest. This can also work on larger pieces of text where you can analyze a bit at a time.

If you are interested in using Watson, then have a look at my other articles in the Conversational Directory.

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